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  • Steam Audio is now Open Source

https://i.imgur.com/g5Yrymh.png

Valve announced today that they are open-sourcing the audio backend of Steam and its related SDKs. The code is released under the Apache 2.0 license and is currently published on GitHub.

The following platforms are supported:

  • Windows.
  • Linux.
  • macOS.
  • android (ARMv7, ARM64).

And the following gaming engines have integration support by default:

  • Unity.
  • Unreal Engine.
  • FMOD Studio.

With this announcement, developing advanced audio features using Steam APIs for games published on Steam will be much more possible than before.

There is also a website where more information about Steam Audio is available:

The only things missing perhaps are some integration addons with open-source engines like Godot… Perhaps the community can develop one of these now that the audio backend is open source.

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